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Tropico 1 tips strategies
Tropico 1 tips strategies









tropico 1 tips strategies

In the beginning your Tropicans’ satisfaction rating starts at 50% or so and will slowly drop. Tropicans require time to build things, let them concentrate on constructing one or two structures at a time. Placing all of your assets into half-finished buildings is useless to you. They are cheap, only require two workers, and will help feed your Tropicans and increase the money you get from exports.Ī good starting tip: Build only one or two buildings at a time. The more kinds of food available to your Tropicans the higher their food satisfaction rating. You’re profits may be a little less but your food quality will go up, making your Tropicans happier. If you’ve chosen a pineapple farm or anything else related to food, they will dabble into that along with the corn, so be warned. Don’t worry, your Tropicans won’t starve with one corn farm, at least, not right now.

tropico 1 tips strategies

You’ll want to pick something with a lot of green, indicating that the soil is fertile for that particular crop. Pay attention to color of the area around your farm as you hover your mouse over the different crops. Set one of your farms to something more lucrative, like tobacco, sugar, or pineapple. You have no exports save for the extra corn (the default the farms are set to) you’ll grow.

tropico 1 tips strategies

WHAT…YOU…DO…HERE…WILL…MAKE…OR…okay you get it right? Good, I didn’t feel like typing that all out again in caps. What you do here will make or break the scenario. For example, you may have 6 out of 8 construction workers available so build times will be a little slower until later on. Your starting population is about 50, barely enough to populate all of the buildings that provide the above jobs. You’ll also start with about $10,000-$20,000, depending on the scenario. There are times where you may have a ranch or two in place of the farms. Most scenarios, if not all, start you off with a palace, construction facility, teamster office, two farms, a dock, and sometimes a garage. New players will eventually find the ones that suit them best, though to start I’d recommend picking the ones that give you a straight boost to export prices, your approval rating, and anything that improves education. Unlike Tropico 3, these traits level up as you use them increasing their bonuses. Pick the traits that you believe would suit you best. Have a cuban cigar and follow me, won’t you?īefore you begin, you’re given the option to create an avatar or choose from something pre-made. Are your loyal subjects…ermm…citizens revolting? Are you constantly running out of money? Can’t beat one of the scenarios? You’ve come to the right place.











Tropico 1 tips strategies