

Having a number of quests for characters to tackle is seen as a way to provide variety, and to counter the need to grind in these types of games.Ī sidequest is an optional section of a video game, and is commonly found in role-playing video game. This process, commonly known as " grinding", can slow down a character's progression in the game and ultimately limit the player's enjoyment. Players may be performing this activity in order to gain new skills and progress to new areas, or to gain in-game money in order to buy new items, such as armor and equipment. Questing is a tool used in role-playing games to avoid putting players in a position where they only perform a repetitive action, such as killing creatures. Often, the larger the reward, the longer the quest takes to finish, and it is common for a quest to require characters to have met a certain set of pre-conditions before they are allowed to begin. Some quests may take only a few minutes or hours to complete, while others may take several days or weeks. Typical quests involve killing a set number of creatures or collecting a list of specific items. In the most general sense, a quest is a "hunt for a specific outcome", in contrast to simply winning a game. These are quests which deviate from the main plot and are not required to complete the game. Many types of quests are referred to as "sidequests".

This mechanism is also used to advance any story or plot the game might have. In this manner, quests are used to provide the player with further background to the setting their characters are in.
#Megamud syntax series
Quests can be linked together to form quest series or chains. However, quests can include more than one mission, such as gathering something and transporting it somewhere. Quests are typically marked by an exclamation mark and are usually grouped into one of four categories: kill quests, gather quests, delivery quests, and escort quests. Rewards may include loot such as items or in-game currency, access to new level locations or areas, an increase in the character's experience in order to learn new skills and abilities, or any combination of the above. Quests are most commonly seen in role-playing games and massively multiplayer online games. A quest, or mission, is a task in video games that a player-controlled character, party, or group of characters may complete in order to gain a reward.
